Polaroid Camera for Vrchat World
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Polaroid Camera for VRChat. Compatible with Worlds on both PC and Quest platforms. Not compatible for avatars. You can test it here: https://vrchat.com/home/world/wrld_0c10f4e2-2c20-4c4c-9f8c-0736ee417d0b
Installation:
1. You need VRCSDK and UdonSharp. I highly recommend using VCC to install them and manage your projects. 2. Import the Polaroid unitypackage. 3. In the Prefabs folder, drag and drop the Polaroid of your choice into your scene. Version 1.9+: - You can change the development duration for the photos in the Polaroid Manager. By default, it is set to 15 seconds. - If you want fewer or more photos, open the prefab and duplicate/delete "Photo(Clone)" in the PhotosPlaceholder gameobject. Refer to the last screenshot on the product page.
Included Files
- Blender - UnityPackage
Technical details
Size: 1.90 MB Polygons: 5096 Materials: 3 (Polaroid), 2 (Per photo) Textures: 3
Licence
- The copyright of the product belongs to Fairplex. - I am not responsible for any inconvenience that may occur while using this asset. - You are free to modify it as you wish, for personal uses. - You are not allowed to directly share or resell, any portion of the content, whether modified or unmodified. - You are permitted to use it in commercial projects where buyers pay once for access. However, you are not allowed to use this asset in any context where access is intentionally restricted by a paywall. - I reserve the right to change the license terms at any time without prior notice. - In the event of a violation of the terms of this license, I reserve the right to terminate the license without prior notice and take appropriate legal actions.
Changelog
2023/08/17 v1.9.2 - Fixed an issue where the Polaroid failed to self-initialize if disabled by another script during startup. - Small code cleanup. 2023/06/14 v1.9.1 - Fixed an issue when sometimes a blank film can appear on the photo. 2023/05/24 v1.9 - Photos are no longer hard coded to 10 - Increased Photos count to 20 by default - Multiple Polaroid can live in the same world 2023/04/04 v1.8.1 - Texturing improvement (cleaning smoothness, remade the credit at the bottom) - Removed legacy versions as unity 2018 and U# 0.20 are officially deprecated. 2023/01/28 v1.8 - Added a flash - Added test world 2023/01/20 v1.7.1 - Hotfix Prefabs had wrong settings 2023/01/19 v1.7 - Code refactoring - New Colors ! 2023/01/01 - Added a second package compatible with unity 2018. 2022/08/17 v1.6 - Photos for Quest are now correctly working. 2022/08/03 v1.5 - Scripts are using a unique namespace to avoid scripts clashing with others assets. - Reduced memory usage. (before 80 MB and reduced to 15 MB) - Fixed material's smoothness. - Photos can no longer be seen to "teleport" from their origins. 2022/07/16 v1.4 - Now this is fixed! Photos are bypassing world's lighting so the brightness can't be too dark. 2022/07/15 v1.3 - P̶h̶o̶t̶o̶s̶ ̶a̶r̶e̶ ̶b̶y̶p̶a̶s̶s̶i̶n̶g̶ ̶w̶o̶r̶l̶d̶'̶s̶ ̶l̶i̶g̶h̶t̶i̶n̶g̶ ̶s̶o̶ ̶t̶h̶e̶ ̶b̶r̶i̶g̶h̶t̶n̶e̶s̶s̶ ̶c̶a̶n̶'̶t̶ ̶b̶e̶ ̶t̶o̶o̶ ̶d̶a̶r̶k̶.̶ 2022/06/22 v1.2 - Fixed the brightness of the pictures when disabling/enabling the hierarchy. - Fixed the prefab so it can be a children of another GameObject - Added Credits - Updated the License 2022/05/13 v1.0 - Initial release. Yay!